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The Trophy

Our travelling totem, the holy grail of Sx3.

Champs should make their mark on the trophy. You can do anything you want, as long as:
  • You do not cover or remove others marks
  • You do not do anything to break, bust, or otherwise weaken the structural integrity
  • You try to keep it manageably ship-able. It can definitely get bigger, but let's do that slowly.
  • Try to include the year you won and your name or team name.
Those with the trophy should send to the new champ ASAP when the season finishes. Absolutely no later than the next draft day.

The Unicorn

You suck at fantasy football. The person who finishes in dead last place (after the playoffs) each year is crowned The Unicorn and:

  • Has to wear the unicorn tee during the next year's draft
  • The rest of the league chooses their team name and proile pic for the next year

Losers should make their mark on the Unicorn tee. You can do anything you want, as long as:

  • You do not cover or remove others marks
  • You do not do anything that would make it un-wearable
  • Try to include the year you won and your name or team name
Those with the unicorn should send to the new loser ASAP when the season finishes. Absolutely no later than the next draft day.

Dues

aka donation to Aaron:
$125

Prizes

1st Place: $500
2nd Place: $250
3rd Place: $150
7th Place: $300 (to the charity of your choosing)
Mini Games: $300

Mini Games

Throughout the entire regular season AND playoffs, 6 mini-games are played:
  • Most points-for over the course of the regular season - $60
  • Most points from an entire started team in a single week - $60
  • Most points from a single started player in a week - $60
  • Highest score in final week of playoffs (wk 17) - $60
  • Closest margin of defeat - $30 (to the person who lost)
  • First Season Ending Injury/IR - $30

Rules

Divisions: No
Draft Type: Auction $200 Budget
Playoffs:
  • 6 teams
  • Weeks 15, 16, 17
  • Top 5 teams make it by standings record & points-for (tiebreaker), the 6th spot goes to whomever among the remaining 7 teams has the most points-for over the season, regardless of W/L record
Trade/Waiver Limit: No limit
Trade Review: Commish review only, no veto vote
Trade Processing Time: Immediate once you tell Aaron
Trade Deadline: Week 13
Waiver Period: 1 day
Waiver Type: FAAB
Annual Waiver Budget: $100
Keeper League: No
Standings Tiebreaker: Points-for
Undroppable List: None
Rosters: 1QB, 2RB, 2WR, 1TE, 2W/R/T, 1K, 1D, 6 bench, 1 IR

Scoring - Offense

Passing Scoring
Passing Yards: 1 pt per 25 yds
Passing TDs: 4
Passing INTs: -2
300-399 Passing Yds Bonus: 1
400+ Passing Yds Bonus: 2
50+ Yd Passing TD Bonus: 1.5

Rushing Scoring
Rushing Yards: 1 pt per 10 yds
Rushing TDs: 6
100-199 Rushing Yds Bonus: 1
200+ Rushing Yds Bonus: 3
50+ Yd Rushing TD Bonus: 2

Receiving Scoring
Receptions: 1
Receiving Yards: 1 pt per 10 yds
Receiving TDs: 6
100-199 Receiving Yds Bonus: 1
200+ Receiving Yds Bonus: 3
50+ Yd Receiving TD Bonus: 1.5

Scoring - DST & K

Defense Scoring
Sack: 1
INT: 2
Recovered Fumble: 2
Safety: 7
TD: 6
Blocked kick 3
Kickoff & Punt Return Yards: 1 pt per 25 yds
Kickoff & Punt Return TDs: 6
Points Allowed 0: 12
Points Allowed 1-6: 8
Points Allowed 7-13: 5
Points Allowed 14-20: 2
Points Allowed 21-27: 0
Points Allowed 28-34: -1
Points Allowed 35+: -4

Special Teams / Misc Scoring
Kickoff & Punt Return Yards: 1 pt per 25 yds
Kickoff & Punt Return TDs: 6
Fumble Recovered for a TD: 6
Fumbles Lost: -2
Fumble But Recovered: 0
2 Pt Conversion: 2

Kicker Scoring
PAT: 1
FG 0-39 yds: 3
FG 40-49 yds: 4
FG 50+ yds: 6


See Sleeper App for full rules & Scoring